
However, there are no penalties for missing work. All jobs have the same working hours and Sims are to work daily. Sims can choose a career as a Gatherer, Hunter, or Crafter in an effort to earn Food and Resources. *The currency used in the game are Resources rather than Simoleons. There are 8 orbs representing the 24 hours of the day, with 1 orb being equivalent to 3 hours. *The clock format used in the game is represented visually instead of numerically. The player is allowed to design their own Sims and start families as in "The Sims" or "The Sims 2". Gameplay on Wanmami Island is much more open-ended, enabling gameplay reminiscent of more traditional Sims games. The crate happens to float onto land, after which the player is left to help the Sim survive. The player must choose to play as David Bennett, Jessica Knight, or create a customized Sim, who boards a cruise ship for singles named Solomon Queen, only to have it crash and leave them drifting on the ocean clinging to a crate. In "Shipwrecked and Single" mode, the player is subjected to a scenario-driven style of gameplay. The Sims Castaway Stories features the choice of either playing in a story-driven mode titled "Shipwrecked and Single" or a more sandbox "Wanmami Island". cite web | url= | title=The Sims Stories | publisher= EA | accessdate= | date=] cite web | url= | title=The Sims Castaway Stories | publisher= | accessdate= | date=] "The Sims Castaway Stories" is the third and possibly the last game in The Sims Stories line. * Video: 32 MB ATI Radeon 9000/ nVidia GeForce FX5200/ Intel GMA 950 * CPU: 1.0 GHz PowerPC G4/G5 or Intel Chipset Mac OS X cite web | url = | title= Mac OS X system requirements | work = Aspyr Media | accessdate = April 6 | accessyear= 2008]

Requirements= Windows cite web | url = | title= Windows system requirements | work = EA Games | accessdate = April 2 | accessyear= 2007] Released = Windows vgrelease|NA= January 29, 2008
